Commons
Connected refuge: rethinking the home in the light of the virus
Ferran Esteve
COVID-19 has reminded us of the importance of the home while favouring in-depth changes in our ways of inhabiting it.
Culture
Dadaism in William Kentridge
Déborah Camañes
The absurd, the paradox and humour are some of the links between the work of the South African artist and the Dada movement.
Culture
Tonatiuh López: “The mistake that museums make is wanting to create an audience; life is already created, so just deal with it”
João França
We talk with Tonatiuh López about the Museo Arte Contemporáneo Ecatepec, a Project that occupies the public space to generate interaction with the community.
Commons
The Fight of African Women
Carlos Bajo
African women have found in social media networks a space for denouncing the discrimination that reigns in conventional police, court and legislative structures.
Commons
Social movements in a time of pandemic
Dafne Calvo
COVID-19 has challenged the creativity of citizens in lockdown, who have responded to the crisis through numerous expressions of solidarity, both online and offline.
Storytelling
Rimini Protokoll: “There’s not such a big difference between us and the audience”
Andreu Gomila
We talk with the trio of stage directors behind Rimini Protokoll, an avant-garde German company that has pushed theatre beyond its boundaries.
Commons
Memes as digital crafts
Felipe G. Gil
A democratic source of collective creativity, memes define our digital culture through transformative practices.
Storytelling
Lateral Approaches to Video Games
Adrià Pujol Cruells | Marta Salicrú | Lucía Lijtmaer | María García Vera
We invite an anthropologist, a journalist, a writer, and a performer to share their views of the world of video games.
Education
The Obsolescence of Interfaces
Carlos A. Scolari
COVID-19 has highlighted the need to redesign current interfaces to tackle an increasingly complex and uncertain world.
Storytelling
Shall We Play a Game?
Inés Macpherson
We explore the relationships between science fiction and video games, two narrative forms with a great capacity for imagining new universes.
Education
Science
A short Big History of almost everything
Cristina Sáez
Big History is an attempt to explain, in a unified way, the history of the cosmos, the Earth, life and humanity based on science and the scientific method.