Commons
Dossier
Laboratories
In recent years we have lived through an explosion of different models in cultural, artistic, technological and social laboratories.
Culture
Losers Create Things Too
Rubén Martínez
Music can be a stimulus for personal or collaborative reflection on the act of creation.
Education
To Gamify Means to Make People Play
Oriol Ripoll
Gamification is not measured in terms of prizes, but by the player’s enjoyment during the process. There is also room for game in the world of culture.
Culture
A Playful Attitude as the Basis of the Creative Process
Oriol Ripoll
When understood in a exploratory, free and relational way, the game becomes a powerful tool for research and production.