Tonatiuh López: “The mistake that museums make is wanting to create an audience; life is already created, so just deal with it”
We talk with Tonatiuh López about the Museo Arte Contemporáneo Ecatepec, a Project that occupies the public space to generate interaction with the community.
African women have found in social media networks a space for denouncing the discrimination that reigns in conventional police, court and legislative structures.
COVID-19 has challenged the creativity of citizens in lockdown, who have responded to the crisis through numerous expressions of solidarity, both online and offline.
We talk with the trio of stage directors behind Rimini Protokoll, an avant-garde German company that has pushed theatre beyond its boundaries.
Felipe G. Gil
A democratic source of collective creativity, memes define our digital culture through transformative practices.
Adrià Pujol Cruells | Marta Salicrú | Lucía Lijtmaer | María García Vera
We invite an anthropologist, a journalist, a writer, and a performer to share their views of the world of video games.
Carlos A. Scolari
COVID-19 has highlighted the need to redesign current interfaces to tackle an increasingly complex and uncertain world.
We explore the relationships between science fiction and video games, two narrative forms with a great capacity for imagining new universes.
Big History is an attempt to explain, in a unified way, the history of the cosmos, the Earth, life and humanity based on science and the scientific method.
Maria Farràs | Edgar Riu
As digital collections increase in size, cultural institutions are seeking new forms of organising and taking care of digital contents.
Visualizations contribute to creating our social imaginaries and expectations, and therefore have an impact on the construction of future realities.