The Internet of Things
The Internet of Things (IoT) is for many the next stage of the Internet. An emerging ecosystem where more things or objects will be connected to the Internet than people, which should allow surprising advances in a significant number of fields. Its characteristics and its impact on social, economic, political and cultural development make it an ideal subject for starting the new phase of our blog. We asked a series of collaborators to give us their free vision of the IOT, proposing a game in which each could express in a succinct way what they imagine about this new world of billions of interconnected objects. Here is the result. We hope that you will enjoy it with curiosity and humour.
Welcome to the All-Connected World of the IoT
An infographic that explains what the Internet of Things is and how it works, along with its effects, benefits and risks.
“In the next century, planet earth will don an electronic skin. It will use the Internet as a scaffold to support and transmit its sensations.”
A short story about how we unwittingly found ourselves surrounded by sensors in an always-connected world.
A smart cinema where the film is self-generated by an algorithm that monitors and responds to audience emotions and reactions.
“Ubiquitous computing is roughly the opposite of virtual reality,”Where virtual reality puts people inside a computer-generated world, ubiquitous computing forces the computer to live out here in the world with people.”
“There is Only One Machine.”
Kevin Kelly (1994)
“…by means of electric media, we set up a dynamic by which all previous technologies -including cities- will be translated into information systems.”
Ramon Sangüesa | Ferran Esteve
Variations of the definition of the Internet of Things depending on whether we take the perspective of objects, corporations, administrations, or citizens.
Interior Monologue of a Smart (and Burned Out) Mobile Phone
A mobile phone that dreams of being a smartphone talks about how we use them.
Carlos A. Scolari
An application that incorporates the Internet on Things and Transmedia Storytelling, with a module that includes a drone.